THERE’S NO “I” IN MUDDER: 3 Benefits of a Team Every Mudder Should Know
One of the oldest African proverbs states, “If you want to go fast, go alone. If you want to go far, go together.” At TMHQ, we’re a living, breathing extension of this age-old motto. As any member of Mudder Legion will tell you, teamwork is the very foundation on which Tough Mudder is built. But what is it about a team that makes Tough Mudder THAT much better? As we know how busy you are assembling your team, we’ve gone ahead and broken down the benefits.
More minds means more ideas and more ideas means more creativity in problem solving–a must-have trait to tackle new, mind-boggling obstacles. If you’ve already run a Tough Mudder event, you’ve undoubtedly witnessed some brilliant, improvised trial-and-error-derived methods for overcoming obstacles. Last season, we even saw a handful of Mudders grit-out an entire Tough Mudder in a wheelchair. Their method for reaching the finish line? Relying on their determination as much as the resourcefulness of their teammates.
In our research, we discovered that the number one reason people don’t keep up with their New Year’s resolutions is that there’s no one holding them accountable for their self-made promises. To use a term out of your seventh grade social studies book, a team offers a ‘checks-and-balances’ system that keeps everyone on their toes from training to event day. Accountability helps people understand that they can’t get away with slacking because everyone’s keeping an eye on everyone else–all for the good of the team.
Think of the best party you’ve ever been to. Got it? Good. Now, chances are you didn’t think of that time you and your one friend split a six-pack of Mike’s Hard Lemonade and played Mario Kart for 12 straight hours while your parents were in Cabo. Are we psychic? No, humans are social animals, and we adhere to a “the more the merrier” attitude when working to achieve a common goal–whether that be having a good time or getting everyone to cross a finish line.
Whether you’re the captain of a 40-person platoon of party people or a lone ranger out to conquer your fears, remember: far is a distance best covered together.